Master Thesis
Game/Video
The Child of Night The Child of Night is a tangible adventure game for interactive storytelling. It is designed to explore if the usage of tangible interface with gameplay mode would engage children with more immersion, interest and understanding to the storytelling.
The Child of Night from pxfun on Vimeo.
The design of the installation provides a connection between physical and digital media as we engage with storytelling. By interacting with physical objects, children can have progressive new experience in storytelling with text, visual animations and sound feedbacks from the system where they can also play and communicate with parents and friends. During the process of storytelling , players can involve themselves into the game to finish some interactions to make the story plot happen to fulfil the goal with motivations to make a nice storytelling. The installation design also considers of easily transported with proper size and lightweight, so it can be played at most situations.